
Simulant Series ©
By Thomas Hartman, Copyrighted material published on-line by
Symbiotic Publishing, August 2001, all rights reserved.
(Note this file is the Author's working
draft. It will change and includes notes normally indicated as bullet points that
will be expanded on in the finished book.)
Interview
with the Simulant Creator
Dr. Robert “Bob” Thompson, the worlds leading computer
scientist, has been compared favorably to Leonardo da
Vinci as the new Renaissance man; a scientist, inventor and artist. There are
those Luddites among us who hate what he has created
and his few critics say he is just another overpaid computer programmer, but
even his harshest critics have to admit that his programs create pseudo art,
offer us hope in fighting disease, new farming techniques to feed the hungry
and the list goes on. He has affected the world around us in so many ways that
it would be impossible to gauge the effect that this one man has had
In June 2004 he was issued a patent for the world’s first
environmentally aware computer model or simulation, commonly referred to as a
“Simulant.” This clever bit of computer code lives out it’s sometimes
millisecond lives span inside of every computer on the earth and in space
today. It is in your oven, toaster, aircraft, and of course the network. We
secured an exclusive interview with Dr. Thompson.
Journal:
First, thank you Dr. Thompson for agreeing to this interview. We all know how
jealousy you guard your time.
Bob:
You’re welcome. Please call me, Bob.
Journal:
What caused you to think of the idea of an environmentally aware simulation?
Bob: I’d
love to take credit for it but simulations have been around for a very long
time. In fact, computers were invented to simulate the world around us. The
first computers were developed to mathematically predict the fall of an
artillery round for the military. In the simplest terms, it was a simulation of
how a round of artillery would behave when fired at a given angle with a given
charge.
Journal: Of
course your self-contained programs or Simulants as they are popularly called
are much more complex than a simple mathematical model.
Bob: Of
course, this has always been the challenge. While working at
Holbert
University my
team and I were studying computer modeling and simulations, building on the
long rich history. We searched for the Holy Grail of both artificial
intelligence and simulations, which is, Awareness. By the way, I am not fond of
the term Simulants, it is a marketer term, but just so we don’t confuse your
readers we can use that term for these programs.
Journal:
Sorry, so the key is Awareness?
Bob:
Yes, awareness is what makes these programs work. If you looked at a simple
simulation before we developed our program it was flawed, often fatally,
because the simulation reacted in the way the programmer designed it to act. It
really was more of a demonstration of an idea than a simulation. Our programs
are simple but they have the abilities that model our own.
Journal: So
what is the difference between a computer demonstration and a simulation?
Bob:
Everything! In the late 20th century computer “simulations” of traffic were
built. The typical example would be that the city planners of, lets say
London,
wanted to see what affect the automobiles entering the city each day had and
minimize this effect. The problem is that the models might demonstrate a
problem, but they did not simulate the problem. The first simple models placed
cars in simulated London and
with some crude artificial intelligence they would be programmed to move around
the city. This didn’t come close to approximating real life. The cars would
just randomly move along the streets.
The programmers would add in rules such, as 75% of the cars
must enter between 7:30
am and 9:00
am. Each new problem would be solved with a new rule. In the
end the program would accurately demonstrate a problem. In most cases it was a
known problem such as there were too many cars trying to enter London
between seven thirty and
nine, but it never simulated the environment well enough to give us answers.
Drivers react differently. Someone familiar with London acts
differently than someone just driving down to visit.
The city planners could not even figure out where everyone
parked their personal automobiles. On any given business day London had
25% fewer parking spaces than it had automobiles. Where were these automobiles
stored? The programmers finally had to just give up and reduced the number of
cars by 25% so that they could observe the traffic patterns. The real average
traffic speed in London was
around 9 miles an hour at the time but without removing the additional traffic
load nothing moved in the simulation.
Journal:
What use was it then if it was wrong?
Bob: It
really wasn’t that useful as a simulation but it was immensely important to
those of us who followed those early pioneers. We built on their work. In some
cases, like the London
traffic problem, we took their actual simulation and added our Simulants into
it allowing them to interact with what really was just a random rules based
simulation.
Journal: So
the addition of Artificial Intelligence was the key?
Bob: Yes
and No, a simulation would not work without artificial intelligence. What our
company has done is to build the most complex environmentally aware program
ever, but the environment itself has to provide the proper stimulus. The
Simulants have to act intelligently, but there is much more to it. The program
has to be environmentally aware, and the environment has to provide the correct
stimulus.
Journal: I
know you hate the label but “Self Aware?”
Bob: I
really don’t hate the phrase self-aware. It is just not accurate. These
programs must be self-contained but interactive; they must of course be
self-aware but only because they must be environmentally aware. They must
interact with the entire environment in a predictable and accurate way. In the
London
traffic model when we introduced our Simulants they would illegally park their
cars. Under the old method we would have made a rule that either stopped this
or we would have allowed it at a predicted rate. The key was how do you predict
the rate of illegal parking? So we made the environment more complex by
introducing Simulant traffic police with fines and clamps. Our Simulants learned
how to maximize their use of illegal parking spaces while reducing the number
of times that they were fined or clamped.
It is much more complex than I can describe but you see it
every day in computer games and screen savers. The simulated man gets a
promotion and stops using a very safe illegal parking space and rents a legal
space. I have had more than one person complain to me that the game gets more
boring as the player gets more resources. It doesn’t of course, but funny
things like watching a player’s reaction to their car being clamped do
disappear once there are enough resources and motivation to eliminate the
issue. Our company makes what we like to refer to as the stupid pill program,
which allows our Simulants to make bad choices. We developed it to simulate
addictive behavior but is has been a huge revenue generator in the game market.
People like to be smarter than their programs and let’s face it, we aren’t.
Journal: It
is comments like that, that caused so much controversy.
Bob:
Don’t I know it! These are simulations. I get very upset with my staff if they
refer to any instance of our program as a “man” or “person.” We are
Man. They
are programs, simulations of Man but still just computer programs. They are of
course smarter than we are in many ways. On the flip side we have never been
able to get them to use more than 10% of their total memory and reasoning
capacity at one time. We have created a very realistic model, of course it is
electronic instead of chemically based as our own brain is. All real life is
based on three types of interaction. The first is physical, the best example is
how we move our muscles, they are attached to our bones and when they contract,
we move. In Simulants we simulate the muscles and the bones so they move
exactly like we do. The second is chemical, we release chemicals like insulin
into our blood stream, and in Simulants we again simulate this so that the
simulation has value. We can operate on a Simulant in the same way we operate
on real Man. The
last is electronic which in real life plays a very minor role but is the basis
of Simulated life.
Journal:
Doesn't that destroy the value of the simulation?
Bob: It
does hurt the simulation. For example we are still unable to simulate many
complex medical operations or treatments. An example would be that we can only
carry out simulations into meditation techniques and disorders by translation.
Simulants don't really use meditation like we do. They have what is called a
dream state or dreaming. We built into the simulation a translation from this
dream state to meditation, it is not perfect but works pretty well. It does
also mean unfortunately that the Simulants have done a lot of work in areas
that are useless in real life and sometimes concern us.
Journal: Concern
you. Why?
Bob:
They have developed methods of treatments based on the electronic nature of
their existence. They have created devices that measure the current flow in
pyramidal cells, the generation and the detection of an electric field. We were
very excited when they first created a device called an Electroencephalography
(EEG) machine. We use it today to test neural networks but it also concerned
us. At first we thought that the Simulants would start to understand that they
were not real. We assumed that they would understand that electricity does not
play a major role in life, but of course it does in their simulated world.
Plants, animals, everything that is alive in the simulation is made in the same
way, of the same thing, and of course since we are doing this in a computer it
has to be based on electrical activity. It amazed us when in a simulation they
connected one of these EEG devices to a plant and then yelled, screamed, sang
or killed something and the plant reacted. Of course it has to because in a
simulation everything is interconnected, but real plants don't care if you kill
a real shrimp, but in our simulated world they do. The Simulants have found how
to measure and study this. Surprisingly they don't seem to be overly concerned
about it.
Journal:
Excuse me, simulated plants care if the Simulants kill simulated shrimp?
Bob:
Yes, amazing isn't it. We tried everything to stop the experiments and we have
suppressed the information where we can, but a Simulant hooked up one of these
EEG machines to a plant and tested its reaction. Of course in real life a plant
is a plant, so nothing would happen, but in a simulation a plant is made out of
the same electronic pulses that all simulated life is made of, so it has a
measurable electronic field. It is also carried on the same electronic circuits
so you can measure the nuclear magnetic resonance of the circuits themselves.
The experiment that concerned us the most was when the Simulant scientists
hooked up the EEG to a plant and started to measure its reaction to different
stimuli. It started to get silly, no real scientists would try singing or
talking to a plant and measuring the reaction but of course in our simulated
world there is a reaction, so the Simulant scientist were puzzled but continued
to try new experiments. In one of the experiments she hooked up the EEG to the
plant and then dropped live small crustaceans called fairy shrimp into boiling
water. This of course cooked them and killed them. The EEG showed that the
plant reacted to the death of the simulated fairy shrimp. The scientists went
even farther, by dropping frozen fairy shrimp which of course were already dead
and live shrimp into the boiling water. The plant reacted to the death of the
live shrimp but there was no electronic reaction when a frozen shrimp was
dropped into the boiling water.
Journal: So
you built simulated plants to be sensitive to the simulated death of any other
simulated life?
Bob: Not
really, or at least we didn't try to build that kind of sensitivity into
plants. It has something to do with the release of computing power when
something is killed in the simulation. Even a fairy shrimp or a plant has to
use some computing power so when it dies that computing power is released back
to the network. The Simulant scientist was measuring this release as
experienced electronically by the plant.
Journal:
Does this happen in real life?
Bob: Of
course not. Our atoms use electrical forces. But electricity plays almost no
role in how we think or transmit information. Real life is based on chemical
interaction, as you know it is how the neurons work in our brains. How we
create connections that build memories but we still do not know enough to
reproduce exactly the multiprocessing efficiencies that man has. We have been
able to simulate all of the neurons in the brain and we have even been able to
simulate the specific sequence of neuronal interaction but in Simulants we do
this using electricity. It is still a very primitive representation of what Man
is really capable of.
The advantage that they have is their brains are much
faster. We think that the very simplicity of only using 10% of the capacity at
one time makes them faster. They are also not restricted to linear thought, as
we are. We can move the simulation at differing rates which allows information
to flow to them at the maximum rate they are capable of processing. They live,
reproduce and thrive in environments that I am sure Man would not be able to
survive in, at least not without first running a simulation to determine
survival strategies. We can of course allow all of the programs to die and
restart the simulation with new programs and make changes to the environment.
Journal: You
keep using the words die and killed. It is very hard to follow. This is a
simulated fairy shrimp, plant or person we are talking about. Do they really
die?
Bob: Of
course, how accurate can a simulation be without consequences? I love to fly
aircraft simulations and of course I do dangerous things like fly under
bridges. Would I do it in real life? Of course not, even if I survived I would
be locked up. You have to provide all of the inputs to make a simulation work,
not just hunger, thirst, and pain. You need affection, friendship, personality,
fear, intelligence, logic, motivation, environment, genetic traits and so on.
Journal:
Genetic traits?
Bob: Yes
we place genes in each program. It is a coding mechanism. These genes provide a
great deal of information that is used by the program during its lifespan, and
we have provided a mechanism where this code can be combined during renewal or
birth of subsequent programs. It allows variation, some good, some bad, and
some neutral. We are just mimicking what we see in sexual reproduction of
animals.
Journal:
Fascinating.
Bob: It
is extremely important in our long-term simulations, global warming, planet
colonization, and space travel. We don’t allow it in our short-term simulations
because it introduces unrealistic or unnecessary aspects.
Journal:
Let’s get back to death. How long does your average program live?
Bob: It
depends on your definition. We of course create restore points either based on
time or at key events. We use these restore points to create multiple instances
of the program. Most simulations are really multiple simulations with multiple
instances branching at decision points. Since we control time we can run
thousands of scenarios in the time it takes Man to make a single critical
decision. In our early work we loaded 1024 replicas of the same program into a combat
aircraft management system. Each time a situation, either simulated or really
occurred, 1024 possible scenarios were executed. Those with favorable outcomes
were explored more fully and unfavorable ones were restarted from a restore
point and tasked to try to optimize the favorable outcomes even more. This
happens in milliseconds. The only noticeable problem, which we have not worked
out, is that the programs experience a simulation phenomenon that they have
defined as déjà vu.
Journal: I’m
sorry. I have to ask you two questions now. How can the Simulants define
something, and what is déjà vu?
Bob: Let
me explain. Simulants communicate with us in the normal way: they talk, move,
and enter data into our systems, all at computer speed. But some of their ideas
are foreign to us and, of course, some of our concepts have not been entered
into their simulated world so are foreign to them. We do not allow them to
interact directly with us because it would destroy the simulation. If I thought
I was a computer program controlled by an outside force, I would behave
differently. There are also experiences in the simulation that do not exist in
our world such as; we don’t die and then immediately restart at a restore
point. In some cases simple Simulants like the one in your toaster were
designed to always restart from a restore point. The toaster company puts a
Simulant in the toaster to mimic your likes and dislikes based on smell which
in a Stimulant’s case provides both the sense of smell and taste, along with temperature,
color, and some other inputs that we have added over the years.
The key is the Simulant understands what you like. If you
have ever used an antique toaster you would see that they were terrible. Bread
would come out underdone while a waffle or pastry would come out burned. There
is also a personal preference. I don’t know why people who lived together but
liked things toasted by different amounts didn’t just go out and buy two of the
things. But when we allowed the Simulant in the toaster to operate all the time
it got, for the lack of a better word, bored. I use the toaster analogy because
it was where we first discovered déjà vu. The idea was that your tastes change.
Sometimes you like toast a bit more toasted, it often has something to do with
the weather, cold, rain, but I am getting off the subject. We wanted to allow
the Simulant to get input from you and measure the environment to simulate what
you really wanted.
Journal:
Sounds like a great idea and my toaster does seem to understand my moods.
Bob: Yes
but the way we tried to do it by saving a new restore point at the end of the
process caused us problems. We discovered this déjà vu phenomenon. The inputs
from the Simulant indicated that it was aware in a vague sense that something
wasn’t right. It reported back that it was aware of having already experienced
something, which it was actually experiencing for the first time. It thought
this was an illusion, which of course it wasn’t. The Simulant did not allow for
the idea that it was repeating the same task over and over. First we decided to
ignore it, we figured who really cares if a Simulant has a slightly
uncomfortable feeling any way. I mean we do allow them to feel real pain from
their point of view so déjà vu didn’t seem so bad. The only problem was if you
let a Simulant experience déjà vu for a while it becomes so confused that it
burns your toast while it is trying to figure out what the heck is going on.
Journal:
You’re just making that up. I have never had a toaster burn my toast except as
a college prank by my friends so it would activate the smoke alarms.
Bob:
Nope they would do it, or at the very least your toast would take a lot longer
to toast. We solved the problem by changing the simulation. The Simulant
doesn’t believe that it is making toast at all. It believes it is working on
the factory floor in the year 2005 making plastic parts. It is a very boring
job but we got rid of the déjà vu and still allow it to learn that you don’t
always like your toast cooked the exact same way. In power save mode we run a
simple family simulation complete with simulated sick days. It is kind of funny
the lengths that we go to just to be sure that you get bread toasted the way
you like it.
Journal: How
do you communicate with them? Get them to do whatever it is that you want?
Bob:
Sorry my legal department would have a fit if I told you. You know the saying,
“If I told you, I would have to kill you.”
Journal: How
about you just tell me a little and rough me up a bit?
Bob: I
can tell you a few things we do. We place other Simulants in the program that
help direct the targeted Simulant to make the decision choices that we want.
For example in our toaster simulation most of the Simulants don’t like working
in a plastic plant. They are constantly looking for other jobs. We have made it
very hard for them to find other work. If they apply for another position, we
fill it with another Simulant and also make the interview process very painful.
Some Simulants do leave the plastic plant because we have to allow them to
exercise freewill or the simulation breaks down. So even in our simulated
world, life is not perfect.
Journal: You
said a few things. What other ways can you communicate with them?
Bob: We
also created a state in which we can directly program them. We placed it in
their rest period. The Simulants call it “Dreaming.” My former colleague Ann
Dominique developed it and wrote a very interesting paper on it. If your
readers want to better understand Simulant subconscious programming techniques
and program interaction, I highly recommend reading it.
Journal: For
those of us that would get lost reading a scientific paper, can you explain the
concept?
Bob: Not
as well as Ann would have, but the idea is simple enough. In real life we rest,
which allows our bodies to recover from our daily activities and we meditate to
reorganize our mental processes. The Simulants are models of us but we combine
these two activities into one in them. They rest but during their rest they go
into a subconscious state that they call dreaming. We can enter in this dream
state without them being aware and place key ideas, thoughts, and motivations
into their sub-routines. When they wake they act on these ideas.
It is very subtle and its effectiveness varies but it is one
of our best tools when working with the Simulants. They often are confused
about an important decision because we would like them to take one action and
they would like to take another. We reprogram them in their sleep and they most
often, but not always, decide to follow up on our implanted idea. It has become
so common that the Simulants often use the phrase “Let me sleep on it.” The
phrase still cracks my team up.
Journal: So
our Simulants are an accurate representation of us?
Bob: Far
from it, they are the best representation of us so far but we may never be able
to really simulate Man. A
former colleague of mine would have argued that we never should. They are a
perfect balance between a good representation of us and a tuned environment. Let
me give you an example, the simplest is they are color-blind. To overcome this
we create an environment that provides them with all of the stimulation that
they need in their range of vision.
Journal:
Color blind, you mean they cannot see?
Bob:
Kind of, it is very hard to explain. The first thing to understand is that a
Simulant is a simplified representation of us. They look like us but their
inputs are greatly simplified. Their vision, unlike ours, is tied to a single
system. They can only see using their eyes and even their eyes are greatly
simplified. They sense a very small portion of the electromagnetic spectrum.
While we can process everything in the electromagnetic spectrum that has a
wavelength from 10-7 to 10-2 centimeters, they can only process an amazingly
small segment of the spectrum. Simulants can only see the colors yellow and
blue. We need them to believe they see the same colors as we do: red, orange,
yellow, green, blue and violet. What we define as indigo in real life, they
define as ultraviolet in the simulation. What we call orange they call
infrared.
It is important for the simulation to work that they think
they see all of the colors we see. Stoplights have to be red, yellow and green
but since we cannot program them with the ability to see all of the colors, we
change the simulated environment to match their abilities. This means that a
dull yellow light is perceived by a Simulant as a very bright red, and a
cleaner yellow is perceived as very bright green. Color translation takes place
everywhere in the simulation. The sky is blue in both the real world and in the
simulation. But in their world the sky is really green since our blue is their
violet. It normally takes one of our employees a couple of months to understand
color translation correctly.
Since we don’t understand the concept of not seeing all of
the colors, they often ask the question as you did, “Are Simulants blind?” The
simple answer is no. They think they see exactly like we do, but we haven’t
been able to program them to have our level of vision so we just translate
colors for them. The concept is so hard to understand that we don’t even have a
term for it in real life. We got the term color-blind from the Simulants
themselves since some of them, because of genetic programming, cannot even see
everything within their limited visible range.
Journal: I
think you might be losing the reader, I know you have lost me. What other
simplifications have you implemented?
Bob:
Almost everything is simplified. They cannot feel or hear the differences
between colors. We have allowed them to use only a single primary sense to
understand the world around them. They see colors, feel physical shapes, hear
sounds, and so on. The only success we have had so far in allowing them to
process multiple inputs is their sense of taste. They taste primarily through
smell but we have been able to provide them some additional rudimentary taste
processing on their tongues. It is nowhere near as subtle as our sense of
taste. They love things that are creamy, salty, and sweet. They also sense
bitter and sour which they may or may not like.
Their food would be very boring for us. Also the things that
we love they would find bland, vegetables, for example, are considered very
bland by Simulants. They often cover them with fat or cook them in spices. Also
most things taste the same to them, having more to do with texture than with
what we would call taste. Surprisingly most meats taste like chicken to them
and they often finish eating a meal without ever really knowing what it was
that they ate.
Journal: So
Bob, I am curious? If you don’t like the marketing term Simulant, what does
your team call them around the office?
Bob:
Actually we do call them Simulants, but in the beginning since we developed
them at the University. We named them after the College, Holbert University
Man. Funny enough the name stuck but only in the simulation. Now we have given
up and we all call them Simulants. The marketing department hated the Holbert
name so we never use it anymore. In the simulation they always refer to
themselves using the abbreviation HU-Man. Sometimes they add the word race to
the end. We assume it is due to the speed in which they develop.
They talk about themselves as human and the human race. They
also have developed additional classifications for themselves. Males retain
Man, while females are referred to as Woman. Also they have additional names
for themselves based loosely on the geographical location of the simulation
that they were created in. These names evolved over time and provide a constant
source of amusement for the programmers.
Journal: Dr.
Thompson it has been a pleasure interviewing you, and I am sure our readers
will find your ideas as fascinating as your company and technology.
Bob:
Thank you.
Thompson
Simulations Inc. Corporate Headquarters
Bob got back to the office around noon. The
team asked him how the interview went “It was fine. Softball all the way, just
like Mike told me it would be.” Bob didn’t mind talking with the normal press.
It was the technology press that drove him crazy. They were like children,
sometimes smarter than you thought and sometimes dumber than you thought and
just as dangerous, because you never knew when they were going to be which. “Any
way it should reduce our risk. I cannot believe that we are in this situation.
We are more profitable than any company in history. We have contracts with
every major corporation. We have no competition and from the looks of it we
never will since even we cannot recreate a Simulant from scratch.
Thompson Simulations Inc. had one secret that only its board
of Directors and Bob’s senior management team knew. Even though they could copy
and create all of the Simulants that their customers would ever need or want,
no one, not even Bob could create a new one. They needed a seed from an
existing Simulant with all of the problems that this created. “We have to solve
this problem. We can not keep copying and reprogramming Simulant 4129 even if
it is the only Simulant that has the intelligence, reaction speed, aggression,
and most importantly the compassion that we need for our most complex
simulations.”
Bob looked frustrated and said; “I can not believe that I
let that moron play God in the beginning before we fully understood what we
had. Fucking Pete! I need to go over there and see what is happening with the
military contract for the fly by wire system. I got a bunch of voice mails from
the project managers saying they need us to staff up the project.” Bob had always
respected Peter’s work but there was something a bit dishonest about him. He
was brilliant but tended to take short cuts and to delegate the impossible to
his staff while taking full credit for everyone’s success. He loved religion,
every religion. He had spent tremendous amounts of time and resources studying
the world’s religions and religious myths. This preoccupation
with religion lead to Ann’s belief that he had a “God complex.” It got
under Ann’s skin and had driven a wedge between her and Peter. Bob had to
intervene and since he was especially fond of Ann he was often perceived as
playing favorites by Peter.
Thompson
Simulations Inc. Systems Interfaces Lab
Dr. Peter Johnson, General Manager of Simulant Systems
Interfaces, looked around his newly equipped lab. It was a far cry from the
cramped lab he had used when he had joined Bob and Ann years ago. He was
positive that his research would make all of the difference in finding a way to
gain some additional control over the Simulants. He was sure Bob thought the
same way because he continued to fund his every request.
Peter often felt like he was the only member of the team
that understood that while freewill was a critical component, the company
needed to influence the Simulants long-term behavior. He had proven beyond any
doubt that he could influence the Simulants by introducing myth and religious
beliefs. While not all of the results were 100% positive and he had alienated
Ann he felt that his contribution was the key to the company’s success. Ann was
too timid, and her ethical concerns often got in the way of results. She was a
typical liberal activist her views were correct and any opposing views were
racist, extremist, dangerous or just plain stupid. She saw the world as simple
and results predicable if only everyone finally came around to the obvious
correct solution which of course was her solution.
Peter’s team was working on one of the company’s cash cows,
military simulations. The team was running a simulation of the US Navy’s version
of the Joint Strike Fighter. All Combat aircraft are designed to be fatally
unstable; it allows them to have superior maneuverability. Pilots need to be
able to radically change direction and a stable plane is a target, not a
fighter. Since the very beginning aircraft designers have tried to balance
stability against maneuverability. The introduction of sophisticated computers
and “fly by wire” systems allowed them to remove the direct connection between
the joystick, rudder pedals and the planes’ control surfaces. Pilots hated the
idea; they wanted to know that when they pushed the stick over that they would
be directly controlling the aircraft. “Fly by Wire” had become so common that
all military and commercial aircraft rely on it.
Even automobiles started to use fly by wire in the late 20th
century the first step was called anti-lock braking systems. The driver would
push down on the brake and a computer would decide how much braking to apply so
the car would stop in the minimum distance necessary. No matter how hard the
driver pushed on the pedal the system would systematically release the brakes
to avoid locking the tires and losing traction. The driver or the pilot was in
control of the vehicle but they were only providing the input that told the computer
what the operator wanted to have happen next. The computer would decide how to
accomplish what the operator was requesting.
Thompson Simulation’s addition of Simulants was a quantum
leap. The Simulants would directly control the inputs. They would fly the
airplane still accepting inputs from the real pilot but they would sometimes
override the pilot and in some situations they would take complete control of
the aircraft. This happened during launch operations, pilot blackout, pilot
confusion, overload, and critical injury. The Simulants were programmed to
simulate a real pilot so they would not violate man’s real physical
limitations.
A computer program in a modern jet could pull enough G’s to
permanently incapacitate the real pilot. Simulants allowed the plane to recover
without subjecting the pilot to additional risk. Simulant pilots are not
restricted to a normal timescale so they can simulate a situation that may fail
but still have time to recover. The introduction of multiple Simulants also allowed
many choices to be made by the Simulants and the best outcome to be used by the
pilot or aircraft. Simulants are not only used in production aircraft they are
used in simulations of pre-production aircraft. This allows a manufactures to
test their designs before going into production.
USS
Ronald Reagan (CVN 76) somewhere in the Pacific Area of Operations
Lieutenant David Grant, United
States Navy looked over his new Joint Strike
Fighter. At $35 million dollars he still thought the Navy had gotten a bargain.
It was fast, sleek, and sexy. It could carry 16,000 pounds of fuel and 17,000
pounds of payload anywhere within a 600 nautical mile radius off his ship. The
deck was crowded with aircraft but since the Strike Fighter was the newest
airplane in the fleet it was getting more then its fair share of looks from
even this jaded crew. It might have been the newest but with all of the other
aircraft moved topside for air operations it was still crammed in with the
others. That meant that it was parked so the back half of the plane was hanging
off the side of the ship. It always made him nervous because it meant he could
not do a full walk around. He didn’t have a bunch of hours in this bird either
since he had just finished the orientation flights required before going to sea
with it.
He loved the bird but he knew it was going to move his
pucker factor off the scale to launch this thing down the deck for the first
time. It was a nightmare bringing it onboard but a launch always spooked him more.
He wasn’t sure why but assumed it was because one hour and forty minutes after
they shot you off the deck you had to bring it around to land on something that
looked like a postage stamp. The other problem with these new birds was you had
to keep your hands off the stick during take-off. The new fighters were built
to fly themselves off the carrier. He hated being a passenger especially when
he was pulling 3g’s and going from zero to 160 miles per hour in less than 3
seconds. He did his walk around or at least as much of a walk around as he
could do with out stepping off the side of the ship. He climbed up into the
cockpit.
The deck was a bit slick and the plane skidded a few times
as he moved it over to the catapult. His heart raced each time the wheels
skated across the few spots where the deck's protective coating had been worn
away. This was definitely different than taxiing over to the big wide runway he
launched from back in San Diego.
Dave did his final checks, returned the plane directors’ salute, kicked his
afterburners in and raised both of his hands so the “yellow shirt” could see
them and waited. Everything seemed to happen in slow motion. Just as he
launched off the deck he heard a low growl that he had never heard before and
the plane started to do a quick barrel roll to the right. He grabbed for the
stick and then realized that he needed to eject.
He let go of the stick and grabbed for the ejection handle.
The barrel roll was slowing as he pulled the handle and felt the 12g kick of
the rocket motors. He realized too late that with the aircraft almost inverted
and pitched under the horizon 60 degrees his combined speed as he launched
himself into the ocean was over 200 miles per hour. It didn’t matter that he
was also just about to be run over by his own ship since he was dead as soon as
he hit the ocean. It wouldn’t have matter if he hadn’t pulled the ejection
handles. What was left of his plane was run over just 30 seconds later and sunk
to the bottom of the ocean. His unusually fast reaction time had allowed him to
eject from his fatally crippled aircraft, which allowed the Navy to recover his
body and return it to his wife and family for a Christian burial.
Lieutenant David Grant did his walk around of his new US
Navy Joint Strike Fighter, or at least as much of a walk around as he could do
with out stepping off the side of the ship to inspect the back half of plane
that hung over the side. He climbed up into the cockpit.
The deck was a bit slick and the plane skidded a few times
as he jockey it over to the catapult. His heart raced each time the wheels
skated across the few spots where the deck's protective coating had been worn
away. This was definitely different than taxiing over to the big wide runway he
launched from back in San Diego.
David did his final checks, returned the yellow shirts’ salute, kicked his
afterburners in and raised both of his hands so the plane director could see
them, and waited.
As his head was pushed back in to the headrest he dropped
his hands to the stick. He was too old and too good to let some computer fly
him into the ocean, it was against all of the Navy’s flight rules and would
have gotten him grounded if they caught him doing it, but he planned on getting
older. So he gripped the stick like he was holding on to a baby chick but held
it he did. Everything seemed to happen in slow motion. Just as he launched off
the deck he heard a low growl that he had never heard before and the plane
started to do a quick barrel roll to the right. He pulled the stick back to the
left but the barrel roll continued. He looked as the nose pitched over and the
sky was replaced by ocean.
David was about to pull the ejection handle but realized it
would have just launched him straight into the ocean. He pulled the stick over
in the opposite direction and the barrel roll sped up. It was like being back
in a centrifuge. The moment he saw the sky again he let go of the stick and
reached down between his legs and pulled up on the ejection handle. The barrel
roll was slowing as he pulled the handle and felt the 12g kick of the rocket
motors. He had the strongest sense of déjà vu he had ever had as he escaped
from his stricken aircraft.
The seat stabilized and a funny thought crossed his mind,
McDonnell Douglas was going to buy him dinner, because he had just raised their
percentage of successful out of envelope ejections. The next thought was that
he was about to get very wet. His crippled plane flew on for another 30 seconds
and then smashed into the ocean. The Navy would try to recover it but the water
was deep and the wreckage would drift down over a pretty big area. This was
their newest fighter but the focus of the program had been affordability. They
used off the shelf parts so no great secrets were slipping into the deep. David
couldn’t help but think maybe affordability wasn’t the best goal to have when
building high performance fighter aircraft, at least not the ones that he had
to fly.
He bobbed in the ocean and waited for the rescue chopper to
come fish him out and take him back to his ship. This was going to be a very
long cruise, now that he had sent his assigned airplane into the ocean. The
"Air Boss" frowned on all the paperwork that was required when one of
their pilots lost his thirty-eight million-dollar aircraft. The ship continued
to sail on and he felt very small in a very large ocean. He wasn’t worried that
the rescue chopper would miss him, his radio was working, a
dye packet colored the water around him, and his strobe light was happily
blinking away.
He thought about the sense of déjà vu that he had during the
ejection, it was shockingly strong especially since he had never ejected before
and it was nothing like the training exercise. A wave washed over his shoulder
and he felt a chill. He thought of his wife and two kids, his son would think
it was too cool that he had ejected, but for his wife it would be one more
reason to finish up this tour and get out of the Navy. She loved him but she
hated the Navy. She hated the extended sea duty, and their friends that didn’t
make it home. Even in peacetime flying jets off of carriers was a dangerous
business. She wanted him to quit and fly for an airline. They could move back
to Dallas and
have a nice normal life. He was afraid he would die of boredom flying a bus
with wings from Dallas to
LA and back. There was nothing romantic or exciting about airline flying.
One of his classmates from the academy was flying jets for
Airliner Alliance. He liked to joke, “I wish I got as much time off as my
neighbor thinks, as much money as my parents think, and as much sex as my wife
thinks.” They tell him that to fly a new modern jet you don’t need a pilot,
co-pilot, and engineer - you just need a pilot and a dog. You need the pilot to
feed the dog and the dog to bite the pilot if he tries to touch anything.
Another wave broke over his shoulder as he heard the sound of rotor blades. He
tried to think of something witty to say to the rescue swimmer. He couldn’t
come up with anything but with the sound of the helicopter overhead and all the
splashing the swimmer wouldn’t have heard him anyway.
He recognized the swimmer. It was one of the guys he played
poker with. He was a very hard guy to beat in poker but they got along like
they were long lost brothers. He could almost tell you what the guy was
thinking from across the room. It was nice to see a friendly face and he was
glad it was almost over. It was amazing how cold the Pacific could get and the
rotor wash didn’t help much. He was trying to look macho, like it was no big deal
to toss away a jet every once and a while, but shivering in his wet flight suit
took most of the bravado out of him on the short flight back to the carrier.
Maybe a nice airline job wouldn’t be so bad. The swimmer slapped him on the
back as they landed and gave him a friendly smile as David headed up to get his
debriefing. He sprinted up the ladder to put on a good show for the crew who
were all smiling and watching him. One more sailor returned from the sea.
Bob looked over Peter’s shoulder and said, “So what is the
problem?” Peter explained that it was the simulation they were running for the
military. There was something wrong with the design of the Military’s new Joint
Strike Fighter. Bob asked why Pete cared. “We are not responsible for the jet’s
design, we are just providing the Simulants for the “fly by wire” control
systems.” Peter explained that it wasn’t the jet design the military was
interested in this time. It was that one of the Simulants had survived when a
system failure should have made it impossible to eject in time.
Peter had run the simulation a couple of thousand times and
had not discovered the reason. The military was of course very interested. It
wasn’t the Simulant that they had used. The military contract specifically
required that they use their best Simulant. The military had paid the
outrageous premium that was now required for its use. Bob suggested that they
put some research Simulants in the program and let them investigate. He told
Pete not to use another copy of the same Simulant since the military specified
that they use the top Simulant so often that Bob was afraid that the Simulants
would start to notice how alike all of their top achievers were.
The debriefing went as well as could be expected. The
investigators asked David what the first indication was that something had
failed and he told them about the low growl. They watched the video of this
launch over and over. He was surprised to see the briefing room almost
completely filled with company representative from Boeing, Lockheed Martin,
Pratt & Whitney and General Electric. He didn’t remember hearing that a
representative from each of the major contractors was going to be on this
cruise. Boeing wasn’t even a sub-contractor on this version of the Joint Strike
Fighter; they were assigned to the assist Lockheed Martin on the Marine Corps
and Royal Navy version.
It was unbelievable that the Navy would have allowed so many
civilian contractors on this deployment. They started off very supportive, “So
Lieutenant are you OK?” “We are so glad you were able
to punch out.” “I hope you understand we would like to get your impressions
while they are fresh in your mind. We won’t be long.” “Can we get you some
coffee or maybe something stronger?” “Do you mind if we call you, David?” But
it quickly moved away from being a standard accident investigation to an
interrogation of his actions.
They picked up on the different rates of rotation on the
film. “Lieutenant your aircraft started to rotate to the right immediately
after launch, the rotation slows, and then it accelerates. Why?” David noticed
that they were back to Lieutenant and tried to brush off the question. He first
told them everything happened so fast that he did not notice the differing
rates. When he saw they were not buying it, he went on the defensive. “Look you
guys built the thing. You guys programmed the hands free launch system. I was
just along for the ride and ended up splashing down into the ocean because
something is wrong with your jet. You guys crack me up, one of your jets flies
itself into the ocean and it is pilot error. Look I was the pilot and I didn’t
make an error. Your plane is broke, go fix it.” He turned to the Air boss and
asked, “Sir are we done here?”
The Air boss looked around at the contractors, he couldn’t
figure out how so many of them got on his ship either but if the Pentagon sent
them and they went back complaining that they did not get the Navy’s full
cooperation then someone was going to pay hell for it. The Contractors begged
him with their eyes and he finally answered, “David lets get this over with. We
watched the tape, we know it was an equipment fault but we need to let these
guys do their job.” He handed him a coffee cup, and the smell of single malt
scotch whiskey filled the room. US warships did not allow alcohol except for
medical purposes. David didn’t need a drink because he had almost crashed into
the sea, or because he floated along watching his ship sail on without him. He
needed it to get through the next set of questions that the contractors were
going to ask him. David took a long sip and sat back down. They started at the
beginning, “So tell us again about the low growl, you think you heard.” David
took another sip and repeated the entire story from the beginning.
They continued to focus on the rate of rotation. The
Contractor from Lockheed Martin told him that the software would not have
changed the rotation rate. “Lieutenant, the software would not have changed the
rotation rate. In fact we have run this scenario through the computer thousands
of times and under all conditions the plane would either continue to rotate at
the same speed or the rotation would slow. Under no conditions would the
plane’s rotation to the right accelerate.” David was surprised to hear that
they had time to run thousands of simulations since his crash, but just
shrugged his shoulders at the Lockheed guy. David took another sip of scotch,
mostly because it seemed to annoy the Lockheed guy.
Back in the lab, Peter had a hunch and removed the requirement
for the pilot to keep his hands off the stick then quickly ran the simulation a
couple of hundred more times. 25% of the time the pilot survived. Their top
Navy Simulant pilot had saved his simulated life by failing to follow Navy
regulations.
David had another strong feeling of déjà vu. The taste of
the scotch disappeared from his mouth and the Lockheed guy was speaking,
“Lieutenant. The software would not have changed the rotation rate. In fact, we
have run this scenario through the computer thousands of times under all
conditions the plane would either continue to rotate at the same speed or the
rotation would slow. Only one condition would cause the plane’s rotation to the
right to accelerate. You pushed the stick over to the right!” David started to
tell them he did not remember, but decided that flying a bus with wings didn’t
sound so bad anymore. He thought FTN; it was a very popular abbreviation with
the enlisted men. You find it scrawled somewhere on every ship, port, and navy
bar in the world. For the very first time in his military career David thought,
“Fuck The Navy.”
David pushed the coffee cup away, stood up, leaned in very
close to the Lockheed guy and said, “You’re goddamn right I pushed the freaking
stick to the right. I don’t know how the hell you ran thousands of simulations
in the twenty minutes between when my plane ploughed into the ocean and you and
your buddies walked into our briefing room, but I do know one thing. The pilot
dies in every freaking one. Well sorry to disappoint you but I pushed the stick
over and I ain’t dead. That is why we let real pilots
fly airplanes because computers can’t.”
The debriefing lasted another four hours and ended with
Lieutenant David Grant getting an official reprimand for failing to follow
naval regulations and flight rules. It was not recorded in the reprimand that
if he had followed flight rules he would have been listed as killed in the line
of duty. It was the end of his navy career. He would never make Lieutenant
Commander or become a squadron leader.
That night as he slept he had the strangest dream. He dreamt
he was coming down a mountain driving a small herd of animals. He looked back
and saw two peaks in the distance. The mountain held a strange collection of
wild animals. He woke to the feeling that this was not the first time he had
left his ship behind him. He didn’t sleep much more that night. He would be
flying back to “the world” tomorrow and would be resigning his commission
almost as soon as he touched down. His wife would be thrilled. Maybe his buddy
could get him an interview with the airline.
Holbert
University 4 years earlier.
Professor Ann Dominique had discarded the virtual reality
outfits that were so fashionable with some of her colleagues. She built her
models completely inside the computer. She was not trying to build an interface
to a computer model a model of man’s mind. She understood that man’s mind is
much more that just his brain. Subjects will react to stimuli even when they
are in a coma and their brain is non-responsive. The first simulation she
mastered was to get a simulated limb to display triple flexion at the hip,
knee, and ankle when she stimulated the sole of the foot. She was amazed when
she also got dorsiflexion of the great toe. She left her lab and wanted to yell
from the rooftops that she had gotten dorsiflexion even though she had not
expected it in this model, but of course most people only looked at her like
she was insane.
This was the problem she faced everyday. Her colleagues were
all computer geeks trying to figure out how to remove a couple machine level
instructions that did nothing, but were needed to allow something else to
interact in their poorly written programs. They viewed the real world like it
was some mathematical mistake not quite as interesting as the computer world.
They had not studied human anatomy, psychology, or neurology. They played
computer games, wrote clean elegant code and hoped that they could retire 10
years after they left the University.
Ann could not understand why they wasted so much time on
improving things like “kerning” which some graduate student had explained to
her, in mind-numbing detail, has something to do with the “portion of a letter
which extends beyond its width, that is, the letter shapes that overhang the
projection of a character beyond its sidebearings.” He had explained that he
was being recruited for a job that paid 10 times the amount she was being paid
as a university professor. It would allow him to focus on kerning problems but
he was hoping to manage the kerning team so was holding out. She thought it
sounded like some sort of sport played on ice with push brooms. Of course they
all thought that she was a bit strange because she was an excellent computer
programmer but she continued to attend and give lectures at the Holbert School
of Medicine.
They respected medicine but didn’t believe it had enough
economic value in the marketplace to really attract talent anymore. Ann
continued to combine both computer science and real science. She had perfected
her simulation of the bodies’ axon neurons. Most simulations programmers choose
to ignore the thin layer of fat called myelin that ran around the longer axon
nerves. Programmers would simply simulate the electrochemical input and then
hard wire the cable like nerve, as if it really was just a cable. They built
their systems to suit the computer rather than using the computer’s power to
simulate the real system. That was why they never experienced the unexpected,
like having a big toe move when the simulation was only built to simulate that
the hip, knee and ankle should move when stimulated.
She used these simulated neurons for many sub-routines in
her simulations. She built these automated sub-routines so they wouldn’t require
interaction with the simulated brain that she had modeling after her own brain.
She wanted to ensure that the brain did not have to be aware of things that it
did not have to consciously control, such as breathing, heart rate, temperature
control and so on. She not only built axons but created many specialized
neurons for different tasks that mimicked the way our real bodies work.
Receptors that could sense their environment, motor neurons to carry signals,
and connectivity neurons that connected the receptors and motor neurons to the
brain. She built monosynaptic pathways that carry simple messages so they would
not have to involve the higher functions.
She used neural nets, which link neurons together and formed
the building blocks for the centralized brain. She overcame one of the major
problems of how to allow chemical communication to happen electronically, by
using the work of Bob Thompson's team. His team had discovered a way to use
electrical impulses transmitted across a simulated central nervous system.
She formed the mind into sub-components that mimic the
design of her own brain map. She created a simulated spinal cord, the medulla,
the pons, the midbrain which controls reflex and automatic functions such as
digestion, blood pressure and so on. She then provided the simulation with a
cortex so it could coordinate movements and react to the constantly changing
simulated world. It also allowed the simulation to process information,
coordinate memory, thought, and finally allowed for verbal communication.
The simulated brain operates electronically between 0 and 70
Hz. The frequency changes depending on the mental state, moving from Delta
through Theta, Alpha, and finally ending at Beta. Delta would be when a
Simulant is unconscious and relates to normal sleep in a real person. Theta is
about 4 to 7 Hz when Simulants are aware but not fully conscious. The upper
range of this stage and the lower range of Alpha is where meditation takes
place in real people. Alpha in Simulants is referred as the dreaming state.
Activity above 14 Hz is where the fully conscious mind operates in a Simulant.
This was when she first started to test how the simulation
could be used as an interactive device. It did not work well in the beginning
since it could talk but she had not given it anything interesting to talk
about, yet. The programs lack of real world experiences reminded her of some of
her programming students.
She had first met Bob after he had attended one of her
lectures. He was they only computer geek to attend any medical lectures. They
struck up a fast friendship and she felt comfortable talking to him about
everything. He was more than intrigued to hear that she had surgically
implanted an interface into her own body so that she could map the human mind.
Bob had some ideas on how to create a simulated Hypothalamus and pituitary
system to simulate hunger, sexual drive, aggression and pleasure.
They started to work together and were the perfect team. The
attention to detail that they included in their simulations allowed them to
create simulated life that could react to its environment almost exactly as a
real person would. This allowed Bob to build much more realistic simulations.
The problems in the past were that the programmer would have to anticipate all
of the reasons or causes and effects that affected the simulation. With
simulated people in the simulations anything that could happen did happen. The
programs they created were almost as complex as a real person’s mind is and it
allowed them to operate naturally.
Bob and Ann worked together at the University co-authoring
many articles on simulations and medical modeling. Bob was growing tired of
watching his students graduate and join successful companies or start their
own. He decided it was time to cash in on all of the hard work that he and Ann
had been doing. He wasn't sure how Ann would react to his proposal. She loved
University life with its freedom to move from the interdisciplinary lab to the
school of medicine. Working with her over the last couple months convinced him
that now was the time. They had created a pretty good working model and if they
didn't start working full time on the project it might never progress beyond
the experimental phase.
Bob went to one of her lectures sitting in the back of the
room sketching Ann. She was one of the best lecturers in the University. She
was young, but when you considered that she had already completed her residency
in Neurology from Edinburgh
Medical
School and
her Clinical Fellowship from the National Institute of Neurological Disorders
she was amazingly young. She received her Ph.D. degree from
Basel
University, and
was voted by her students here at Holbert as one of the most beautiful females
on campus. Her male students often underestimated how hard her class would be
seeing her walking around campus. Her work on modeling of the cerebellum was
groundbreaking and she was a great lecturer because she was passionate on every
subject in her field.
Her research was as varied and complex as she was. She was
heading the electrical engineering interdisciplinary laboratories as the senior
medical and psychological faculty member on the team. She rose to that position
for her work in developing models of brain function, natural motor control, modeling
the nervous system, medical engineering, medical imaging, implantation of
artificial circuits to correct loss of motor control, development of
neuroprostheses and artificial intelligence systems design. She was the
smartest person Bob had ever met and he knew that he needed her to join him in
the new startup company he was planning.
He finished the sketch about the same time as she finished
the lecture. He had also jotted down some notes to himself on the material she
was covering. Bob was the best computer model designer in the world, but even
he had a hard time keeping up with the information that was contained in Ann’s
lecture. He stayed seated and waited as Ann’s students question her on the
lecture. She walked up to where he was sitting and sat down beside him. She
looked over the sketch and liked the way he had focused on her eyes. “So Bob,
learn anything?”
He smiled and said, “I always do, in fact I was wondering?
Why did you choose to use a finite-difference method to solve the
variable-coefficient diffusion equation in three dimensions, under a parabolic
approximation in which the downstream variable is time-like? I think you will
have a hard time displaying graphically the various sheared wind-flow
conditions.” Ann smiled, “You picked up on that while you were sketching?” “I
like to multi-task, it gives me a chance to listen more closely.” “Bob, if I
didn’t know you were happily married I would swear you where trying to turn me
on.” He laughed and invited her out for a cup of tea.
They talked late into the night. Bob explained that he
wanted to combine all of their work to start a new company focused on creating
environmentally-aware programs. He needed her work and more importantly he
needed her to complete the project. His goals were grandiose, which she like,
but the rewards both from a financial and intellectual aspect would be
incomprehensible, so the meeting did not last long into the night because Bob
needed to convince her, it was to hold her back. She explained how Bob was
mistaken in his design and told him how her work would add to the project.
Ann was currently mapping Man’s mind, she had created
biotechnology that she had implanted in herself that allowed her to record and
evaluate real-time information as she experienced it. It required all of the
computer power that the technology lab had to offer and created reams of
information that only she could fully understand. It was important that she was
able to recreate the thoughts that she had while the data was being recorded.
Most test subjects did not understand that the mind did not think in one
dimension. As Bob had commented, he had sketched her while at the same time he
was following her complex lecture. That is how people normally thought, they
thought about many things at the same time.
Ann found that she could only interpret other people’s
thoughts from the recorded data when they thought about something simple, like
the combination to their lockers or a phone number. She could get even these
simple thoughts wrong sometimes because the test subject would get them wrong
in their minds. In one case she would ask a subject to think of their
girlfriend or boyfriend’s phone number, Ann would record and analyze the
result, and then ask them to dial the number, 4% of the time the person got the
number wrong in their mind even though they could correctly dial it.
It was frustrating in the beginning because the 4% looked
like a failure in the mind mapping even though the mind mapping was correct,
but the subject was thinking of the wrong numbers. Ann was able to interpret
her own thoughts and then work back any failure to discover if the data was
wrong or if she was really recording data that Ann herself was not aware of.
Ann’s mind was better mapped than any other mind in history. She had even been
able to program a simulated Ann Dominique that was able to answer questions in
the same way as she did.
She once used the program as her answering machine as a
test. The callers were never aware that they had not reached Ann. If fact her
own mother once talked to the program for over an hour. It wasn’t a fair test
since most of the time a conversation with her mother was little more than an
occasional, “Yes, mom you’re right. No, of course I would never do that. How’s
Dad?” She finally had to stop doing it when a student who she found interesting
called and got the completely wrong idea about how she felt when the
uninhibited Ann Dominique program responded a bit too frankly to some
inappropriate comments the student made. The program didn’t have to worry about
tenure, but Ann did. Now with Bob’s proposal of starting a simulation company
maybe she could call the student back and take him up on his offer.
Ann drove back to her apartment, she had a lot on her mind
and she looked forward to looking at the mind map of her day. She would load
the data into her lab computer and allow it to segment and store the
information so she could analyze it later. She tossed her keys on the table
near the front door. Her home, like the lab, had a wireless interface so she
could connect to the lab from any room and move from room to room while she
stayed connected. She needed to relax before she could start to download the
data and then update the Simulated Ann Dominique.
The simulated Ann was becoming more complex everyday. Ann
used it as an interface to the lab and talked to it as if it was her closest
confidant. It was as opinionated as the real Ann was but it surprised her how
often it would argue with her. It was more like a younger sister than an exact
replica of Ann. It was more flirtatious than Ann as it had proven when
answering the phone. It did not have a complete understanding of Ann's medical
knowledge but it actually seemed a bit better at computers than she was. Ann
would openly talk to it when she was working on a particularly difficult
programming problem. She ran a warm bath and discussed her day with the
simulated Ann. This was her normal routine; she would talk with the simulated
Ann describing her thoughts and feelings and then start to download the data
into the system.
It took about three hours to download all of the day’s data
and by that time, she was ready to meditate before going to bed. She was so
physically and mentally exhausted that she forgot to remove the link to her
lab's computer. She leaned forward and slowly released herself and her mind.
The computers in the lab went crazy; Ann had built multiple links to the system
and had just updated a method for the computer to use her past memories as a
kind of shorthand. If the computer saw she was accessing an existing memory it
would place a pointer to that memory location and then continue to access newer
data.
Ann had tried once before to map her mind during meditation
but the computer could not record the data quickly enough so it distracted her
and she was unable to meditate. Meditating was as important to people as
dreaming would become to Simulants, if people couldn't organize their thoughts
and make subconscious mental connections they would quickly be unable to cope
with the conscious part of their day. Ann wasn't trying to see if she could
mind map her meditation session again, she had just forgotten to disconnect the
interface. What she didn't understand was that since she had been mind mapping
for such a long time the computer had many more memories on file and was just
able to keep up with the increase dataflow. She started by reorganizing today's
thoughts which the computer was also trying to do at the same time. The program
was improving its techniques because it was learning how to do it directly from
Ann.
Ann then fantasized or dreamed as Simulants would later
refer to the unconscious state that allowed all intelligent beings to organize
their thoughts using fantasized images. She explored a hidden cove she had often
visited during her meditation sessions. It was a warm and beautiful place, open
to the sea, but the water was a surrealistic copper color. She could still
clearly see the bottom of the cove through the copper colored water. She
floated at the surface and then slowly swam to the bottom. The taste of the
water was like warm sweet tea. She rested on the bottom with her long hair
moving in the light current. She bent slightly at the knees and then pushed off
from the bottom. She exploded through the surface of the water and rose up into
the air. She flew through the trees just below the tree tops moving with a
swimmers stroke through the air using a strong powerful overhead butterfly
stroke. It propelled her forward and upward, the trees were now well below her,
and the cove shimmered in the sunlight like a shiny new penny.
She moved faster and faster above the clouds, the earth
below turned from green to brown and finally blue. The sky darkened as she
moved above the sunlight. The North Star flickered in her peripheral vision and
she turn over on her back to face it. She continued to rise until the night sky
was filled with stars, and then she arched her back and brought her arms
together. She pointed her hands back toward the earth and started her dive. The
sky lightened as she aimed herself like a rocket at the hidden imagined cove.
She spread out her arms and started a barrel roll about a mile above the water.
At the last minute she put her arms back out in front of her and entered the
warm copper water without a splash, she arched her back to miss the bottom and
came back to consciousness.